Ballistic Bonbon development resumed!
just a quick note to inform you that the development of Ballistic Bonbon restarts after a long pause. The game as it was released was never intended to be so short but I was forced to release something, due to my lack of funds to achieve the initial goal. The price asked for it has been reduced accordingly, but it also gives a false idea of the product quality in people's mind. If this game had been released with all of its levels on a Nintendo console for 49$, everyone would have praised it for its gameplay qualities and its originality. But I don't have the means to do that, for now... And I dont have money to advertise it either. Such a sad thing! We live in a world where people with money can sell their shit like hotcakes thanks to their means and the advertisement system. And creative people without money have to count on word of mouth to succeed. Since the feedback has never been at the expected level until recently, I spent my time on other projects rather than this game. But the butterfly effect has struck and the feedback given recently gives me the energy to back on track and finish the job.
I have a few surprises to share between now and the release of new levels. So keep an eye on the blog.